Recently we have seen the release of Oregon Raceway Park on rFactor 2 in an early 0.72 build. Much like the release from James Mabe, Gingerman Raceway, the circuits setting is somewhat sparse. This owing partly to the fact that the facilities at Oregon Raceway Park are still under construction.
Oregon Raceway Park came around because of the release of the brilliant Palatov D4. Alessio Contardi produced a version for internal testing use so as to compare the differences in the Palatov D4 in development as Oregon Raceway Park is used as a test track for the real thing.
With full permission of the circuit owners who also provided photos at the request of Alessio, accurate GPS data was provided by Mr Palatov, too. This provides a fulfilling, immersive and realistic drive.
Oregon Raceway Park is a 2.4 mile circuit in its full configuration but will be provided with four different layouts. Two of these being the main circuit in clockwise and counter clockwise direction. The other two will be the 1.7 mile south course in both the clockwise and counter clockwise directions also.
There is still a To-Do list after 0.72 which includes
– silos (left side of circuit after turn #2 CW)
– gasoline machine (next to parking area)
– terrain around parking areas and overall
– check for searching if missing vehicle shadows in few parts of the track (depending of Satellite background height?)
– reflections (at all)
– AI warmup formation lap to be improved in the future if new code will be added into rF2(?)
– CAM to be improved (?)
– little building at the gate of the circuit and gravel road to it (access road to the circuit)
– new animated flags (?)
– new suits for workers (?)
– north layout for training (and fictional pits, garages, etc… due to rF2 limits)
– new incoming buildings (looking at the new facilities that will be built this year)