Predators Formula Promotion released on rFactor 2
The Slow motion group are back with the Predators Formula Promotion released on rFactor 2. The Predator PC010K is designed as an entry level vehicle to be used on very small race tracks, such as karting tracks.
Technical features: (taken from http://www.predators.it/en/products/Pc010K.html)
Chassis:Steel square-sectioned tubes with aluminium paneling [like PC010/600cc]
Pitch: 1850 mm. – Width: 1450 mm.
Front suspension: telescopic strut with adjustable springs
Rear suspension: 50mm. diameter axle on flexible flanges
Front wheels: 6×13” – Rear wheels: 8×13” [like PC010/600cc] Front brakes: 2 OMP disc brakes – Diameter: 230 mm.
Rear brakes: 1 OMP disc brake – Diameter: 230 mm.
Engine: Kawasaki V 2 cilinder 750cc 25 hp at 3.600 RPM
Fuel: Gasoline – Consumption: 3 liters/hour
We’re not sure on how close these specs are represented in the sim but knowing the Slow Motion groups attention to detail and their ability to build relationships with small manufactures, we’re betting we have a good representation.
With Predators Formula Promotion released on rFactor 2 we have been given a very versatile vehicle to be used in many different situations. With rFactor 2 now offering many different kart track configurations, testing should show this to be a perfect fir for most if not all of them.
A few words from the creator
rFactor2 version by Slow Motion Group – 3D is Property of Predator’s Owner – Initial porting under full authorisation of S.RW.
Templates are stored into your “Templates” folder: …\Steam\steamapps\common\rFactor 2\Templates
PLEASE NOTE: the mod comes with 2 classes, Factory and Sim… Factory is like the real world car, Sim has few different finals and less lasting tires for online purposes.
READ CAREFULLY: THE CAR WAS MANUFACTURED FOR VERY SHORT TRACKS, in real life Italian tracks like Varano, Cremona, Cervesina that unfortunately aren’t yet available in rFactor2. I strongly suggest to use tracks like Mores, Adria and similar karting style tracks for feeling how the real car behaves, in fact the car hasn’t differential, nor traditional left and right rear suspensions and axles, so, in few words, the car turns more or less increasing or decreasing the front ARB; there is also only one central spring in front and the steering wheel is VERY VERY LIGHT! The typical behaviour of the real car is that the perfect path in “fast” corners (fast for that car, lol) means to feel the car “floating” on the surface. To achieve this perfect behaviour you need to push the throttle in the right moment and right rpm, to avoid the under steer and, on the contrary, controlling the over steer to have the “floating” effect. It needs few time to well understand how doing it. Another “feature” is that you must drive the car in a dirty way entering the corners, to be faster… and you MUST WORK A LOT WITH THE STEERING WHEEL. All these are peculiarities of the Predator’s PC010, no faults. If you want to use the mod in “normal” tracks, you could find useful to add 1 or 2 degrees to the wings and increase stiffness of front ARB, otherwise you will have only mechanical grip. Be careful vs. AIs: they are very aggressive but perfectly tuned for short tracks… to fight at Mores is very very awesome!